package encoding import ( "encoding/xml" "fmt" "runtime/debug" "testing" ) type codec struct{} func (c codec) Marshal(v interface{}) ([]byte, error) { panic("implement me") } func (c codec) Unmarshal(data []byte, v interface{}) error { panic("implement me") } func (c codec) Name() string { return "" } // codec2 is a Codec implementation with xml. type codec2 struct{} func (codec2) Marshal(v interface{}) ([]byte, error) { return xml.Marshal(v) } func (codec2) Unmarshal(data []byte, v interface{}) error { return xml.Unmarshal(data, v) } func (codec2) Name() string { return "xml" } func TestRegisterCodec(t *testing.T) { f := func() { RegisterCodec(nil) } funcDidPanic, panicValue, _ := didPanic(f) if !funcDidPanic { t.Fatalf(fmt.Sprintf("func should panic\n\tPanic value:\t%#v", panicValue)) } if panicValue != "cannot register a nil Codec" { t.Fatalf("panic error got %s want cannot register a nil Codec", panicValue) } f = func() { RegisterCodec(codec{}) } funcDidPanic, panicValue, _ = didPanic(f) if !funcDidPanic { t.Fatalf(fmt.Sprintf("func should panic\n\tPanic value:\t%#v", panicValue)) } if panicValue != "cannot register Codec with empty string result for Name()" { t.Fatalf("panic error got %s want cannot register Codec with empty string result for Name()", panicValue) } codec := codec2{} RegisterCodec(codec) got := GetCodec("xml") if got != codec { t.Fatalf("RegisterCodec(%v) want %v got %v", codec, codec, got) } } // PanicTestFunc defines a func that should be passed to assert.Panics and assert.NotPanics // methods, and represents a simple func that takes no arguments, and returns nothing. type PanicTestFunc func() // didPanic returns true if the function passed to it panics. Otherwise, it returns false. func didPanic(f PanicTestFunc) (bool, interface{}, string) { didPanic := false var message interface{} var stack string func() { defer func() { if message = recover(); message != nil { didPanic = true stack = string(debug.Stack()) } }() // call the target function f() }() return didPanic, message, stack }