package proc import ( "os" "strconv" "sync" ) var ( envs = make(map[string]string) envLock sync.RWMutex ) // Env returns the value of the given environment variable. func Env(name string) string { envLock.RLock() val, ok := envs[name] envLock.RUnlock() if ok { return val } val = os.Getenv(name) envLock.Lock() envs[name] = val envLock.Unlock() return val } func EnvInt(name string) (int, bool) { val := Env(name) if len(val) == 0 { return 0, false } n, err := strconv.Atoi(val) if err != nil { return 0, false } return n, true }