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package syncx
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import (
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"io"
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"sync"
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)
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type ResourceManager struct {
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resource map[string]io.Closer
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singleFlight SingleFlight
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lock sync.Mutex
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}
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func NewResourceManager() *ResourceManager {
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return &ResourceManager{
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resource: make(map[string]io.Closer),
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singleFlight: NewSingleFlight(),
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}
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}
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func (manager *ResourceManager) Close() error {
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manager.lock.Lock()
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defer manager.lock.Unlock()
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var be errorx.BatchError
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for _, resource := range manager.resource {
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if err := resource.Close(); err != nil {
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be.Add(err)
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}
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}
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manager.resource = nil
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return be.Err()
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}
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func (manager *ResourceManager) GetResource(key string, create func() (io.Closer, error)) (io.Closer, error) {
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val, err := manager.singleFlight.Do(key, func() (any, error) {
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manager.lock.Lock()
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resource, ok := manager.resource[key]
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manager.lock.Unlock()
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if ok {
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return resource, nil
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}
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resource, err := create()
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if err != nil {
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return nil, err
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}
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manager.lock.Lock()
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defer manager.lock.Unlock()
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manager.resource[key] = resource
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return resource, nil
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})
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if err != nil {
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return nil, err
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}
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return val.(io.Closer), nil
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}
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func (manager *ResourceManager) Inject(key string, resource io.Closer) {
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manager.lock.Lock()
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manager.resource[key] = resource
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manager.lock.Unlock()
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}
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